Ok. Now this seems better.

One imposed limitation in this quick test: output codec was YV12 (rationale is that this would be the end format anyway) and I didn't take any special measures to account for that. But, since this is same for all methods, this might only favor YV12 processing where there's a "direct chain" (everything in YV12).
Avisynth convertToRGB: 1.35804 Avisynth YV12 SR force RGB: 1.35946
Hardly measurable advantage for avs converttorgb, but there were a couple of problem-frames where VE conversion produced some artifacts (in boundary regions) which is visible (and probably skews the results slightly). Otherwise the difference is not even visible.
Interesting is Avisynth source YV12 with YV12-SR processing: 1.39261
I wasn't expecting YV12-SR to bee "so much" worse than RGB - the difference is clearly visible when zoomed 2x. I was expecting measurable difference only and maybe a few problem-frames, so I'm a bit surprised the difference is that much - especially since source format and end format are YV12 so if anything, RGB processing should see diminishing returns.
Is that expected? I understand YV12-SR works in limited colorspace, but should that make so much a difference? (of course 2x speed boost is nice still

)
Note: seems the differences are mostly visible in moving regions so it may be a "bad" lanczos (still use that as a fallback?) implementation at work. Worth to check out?
Nevertheless, I now have a benchmark and workflow to test against what I was originally going to test - deblocking in relation to SR processing.
