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AVISYNTH support?
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Topic: AVISYNTH support? (Read 835 times)
Arkamond
Newbie
Karma: +1/-0
Posts: 31
AVISYNTH support?
«
on:
April 24, 2011, 08:03:58 PM »
Will there be any chance of an AVISYNTH script support? Like how MEGUI allows you to make a script within itself? Thanks.
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Dee Mon
Administrator
Hero Member
Karma: +8/-0
Posts: 530
Re: AVISYNTH support?
«
Reply #1 on:
April 27, 2011, 03:18:56 PM »
What exactly do you mean?
Getting video from avisynth scripts? Already present.
Using avisynth filters inside VE? Something else?
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Arkamond
Newbie
Karma: +1/-0
Posts: 31
Re: AVISYNTH support?
«
Reply #2 on:
May 05, 2011, 02:14:29 AM »
Using Avisynth filters inside VE.
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Milardo
Jr. Member
Karma: +1/-0
Posts: 54
Re: AVISYNTH support?
«
Reply #3 on:
May 05, 2011, 03:53:54 AM »
That would be very cool to use avisynth filters in video enhancer.
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Dee Mon
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Karma: +8/-0
Posts: 530
Re: AVISYNTH support?
«
Reply #4 on:
May 06, 2011, 03:03:18 PM »
Probably.
There are two different modes for filter operation: push and pull. In "push" model you give some data to a filter and it produces some output which you can give to another filter or write to a file. VirtualDub and most DirectShow filters (including SR) work this way. Another model is "pull" model where you ask a filter for a frame and it asks upstream filters for their data. AviSynth filters work this way, as far as I remember. It's hard to combine well both models in one application but in simple cases (where a "pull" filter requires only current frame and maybe previous one) it is possible.
Another question is how to configure the filters. Scripts in AviSynth are suited for "pull" model while VE works in "push" mode, so we can only support linear scripts that look like a sequence of filters.
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Last Edit: May 06, 2011, 03:04:50 PM by Dee Mon
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